Saturday, October 6, 2012

Convert LibGDX .atlas files to Cocos2D .plist

Link:

https://github.com/thomas-villagers/gdxtococos2d


2 comments:

  1. Hey nice work there..
    Can i request one thing..?
    If you could make a reverse of this i.e. "cocos2dtogdx" it will be very helpful. Or else if there is any other way to do so please let me know.

    Thanks,,,

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  2. Vish,

    do you have your sprites as single pngs?
    If so, you can use GDX's TexturePacker.
    You might also try out https://github.com/thomas-villagers/texturepackerhelper

    - thomas

    ReplyDelete